Wednesday, April 15, 2026

MIDI Week Singles: "Thief's Theme" - Golden Axe (GEN)

 


"Thief's Theme" from Golden Axe on the SEGA Genesis (1989)
Composer/Sound: Nankyoku, Decky, Imocky*
Publisher: SEGA Enterprises Ltd.
Developer: Team Shinobi


We're going to break "Thief's Theme" down into two parts.  First, it's a fun song that plays when your players are camping at night between levels.  The music starts right before the stage opens, so the cue lets the players know that something is about to happen.  The song itself, including the three-second intro, only plays for about 12 seconds during the game, all depending on how fast the player is in recapturing any of their stolen magic bottles.  The actual melody only plays for about 24 seconds, usually leaving the second half of the song unplayed, which is rather unfortunate, but entirely expected.  Had the scene gone on for a full 24 seconds with the thieves running around, the player would likely be able to bring their health back up to full and arm themselves with a belt full of potion bottles.

The second part is that for a good portion of the game, if the player is paying attention, the thieves are very rarely actually stealing anything.  If you finish a stage without any potions, then the thieves are just running around while the player kicks them, taking their potion bottles.  Although you could imply that the players are just taking back what the thieves stole from others.  But then the players are using those potions and hunks of meat for themselves without returning what was originally stolen from someone else.  It's a cyclical cycle of twisting logic; best to leave it be.



~JWfW/JDub/The Faceplantman/Jaconian
Will I Go Through The Night Thinking You're Near?

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